alexa arena
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Alexa Arena: A User-Centric Interactive Platform for Embodied AI
We introduce Alexa Arena, a user-centric simulation platform to facilitate research in building assistive conversational embodied agents. Alexa Arena features multi-room layouts and an abundance of interactable objects. With user-friendly graphics and control mechanisms, the platform supports the development of gamified robotic tasks readily accessible to general human users, allowing high-efficiency data collection and EAI system evaluation. Along with the platform, we introduce a dialog-enabled task completion benchmark with online human evaluations.
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Alexa Arena: A User-Centric Interactive Platform for Embodied AI
We introduce Alexa Arena, a user-centric simulation platform to facilitate research in building assistive conversational embodied agents. Alexa Arena features multi-room layouts and an abundance of interactable objects. With user-friendly graphics and control mechanisms, the platform supports the development of gamified robotic tasks readily accessible to general human users, allowing high-efficiency data collection and EAI system evaluation. Along with the platform, we introduce a dialog-enabled task completion benchmark with online human evaluations.
Multitask Multimodal Prompted Training for Interactive Embodied Task Completion
Pantazopoulos, Georgios, Nikandrou, Malvina, Parekh, Amit, Hemanthage, Bhathiya, Eshghi, Arash, Konstas, Ioannis, Rieser, Verena, Lemon, Oliver, Suglia, Alessandro
Interactive and embodied tasks pose at least two fundamental challenges to existing Vision & Language (VL) models, including 1) grounding language in trajectories of actions and observations, and 2) referential disambiguation. To tackle these challenges, we propose an Embodied MultiModal Agent (EMMA): a unified encoder-decoder model that reasons over images and trajectories, and casts action prediction as multimodal text generation. By unifying all tasks as text generation, EMMA learns a language of actions which facilitates transfer across tasks. Different to previous modular approaches with independently trained components, we use a single multitask model where each task contributes to goal completion. EMMA performs on par with similar models on several VL benchmarks and sets a new state-of-the-art performance (36.81% success rate) on the Dialog-guided Task Completion (DTC), a benchmark to evaluate dialog-guided agents in the Alexa Arena
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Alexa, play with robot: Introducing the First Alexa Prize SimBot Challenge on Embodied AI
Shi, Hangjie, Ball, Leslie, Thattai, Govind, Zhang, Desheng, Hu, Lucy, Gao, Qiaozi, Shakiah, Suhaila, Gao, Xiaofeng, Padmakumar, Aishwarya, Yang, Bofei, Chung, Cadence, Guthy, Dinakar, Sukhatme, Gaurav, Arumugam, Karthika, Wen, Matthew, Ipek, Osman, Lange, Patrick, Khanna, Rohan, Pansare, Shreyas, Sharma, Vasu, Zhang, Chao, Flagg, Cris, Pressel, Daniel, Vaz, Lavina, Dai, Luke, Goyal, Prasoon, Sahai, Sattvik, Liu, Shaohua, Lu, Yao, Gottardi, Anna, Hu, Shui, Liu, Yang, Hakkani-Tur, Dilek, Bland, Kate, Rocker, Heather, Jeun, James, Rao, Yadunandana, Johnston, Michael, Iyengar, Akshaya, Mandal, Arindam, Natarajan, Prem, Ghanadan, Reza
The Alexa Prize program has empowered numerous university students to explore, experiment, and showcase their talents in building conversational agents through challenges like the SocialBot Grand Challenge and the TaskBot Challenge. As conversational agents increasingly appear in multimodal and embodied contexts, it is important to explore the affordances of conversational interaction augmented with computer vision and physical embodiment. This paper describes the SimBot Challenge, a new challenge in which university teams compete to build robot assistants that complete tasks in a simulated physical environment. This paper provides an overview of the SimBot Challenge, which included both online and offline challenge phases. We describe the infrastructure and support provided to the teams including Alexa Arena, the simulated environment, and the ML toolkit provided to teams to accelerate their building of vision and language models. We summarize the approaches the participating teams took to overcome research challenges and extract key lessons learned. Finally, we provide analysis of the performance of the competing SimBots during the competition.
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Alexa Arena: A User-Centric Interactive Platform for Embodied AI
Gao, Qiaozi, Thattai, Govind, Shakiah, Suhaila, Gao, Xiaofeng, Pansare, Shreyas, Sharma, Vasu, Sukhatme, Gaurav, Shi, Hangjie, Yang, Bofei, Zheng, Desheng, Hu, Lucy, Arumugam, Karthika, Hu, Shui, Wen, Matthew, Guthy, Dinakar, Chung, Cadence, Khanna, Rohan, Ipek, Osman, Ball, Leslie, Bland, Kate, Rocker, Heather, Rao, Yadunandana, Johnston, Michael, Ghanadan, Reza, Mandal, Arindam, Tur, Dilek Hakkani, Natarajan, Prem
We introduce Alexa Arena, a user-centric simulation platform for Embodied AI (EAI) research. Alexa Arena provides a variety of multi-room layouts and interactable objects, for the creation of human-robot interaction (HRI) missions. With user-friendly graphics and control mechanisms, Alexa Arena supports the development of gamified robotic tasks readily accessible to general human users, thus opening a new venue for high-efficiency HRI data collection and EAI system evaluation. Along with the platform, we introduce a dialog-enabled instruction-following benchmark and provide baseline results for it. We make Alexa Arena publicly available to facilitate research in building generalizable and assistive embodied agents.
Amazon creates a new user-centric simulation platform to develop embodied AI agents
AI-powered robots are generally trained in simulation environments before they are tested and introduced in real-world settings. These environments allow developers to safely test their machine learning techniques on a variety of robots and in numerous possible scenarios, without having to purchase hardware, assemble robots and then bring them to remote locations, or compromise on real-world safety of the deployed systems. Amazon Alexa AI recently created a new simulation platform specifically for embodied AI research, the field specialized in the development of autonomous robots. This platform, dubbed Alexa Arena, was presented in a paper pre-published on arXiv and is publicly available on GitHub. "Our primary objective was to develop an interactive Embodied AI framework to catalyze the creation of next-generation embodied AI agents," Govind Thattai, the lead scientist for Arena platform, told Tech Xplore.